
演示网站 3D反恐英雄


编写代码
<!DOCTYPE html>
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta http-equiv="Content-Type" content="text/html;">
<meta http-equiv="Content-Script-Type" content="text/javascript">
<meta http-equiv="Content-Style-Type" content="text/css">
<meta charset="utf-8">
<meta name="description" content="game for iPhone">
<meta name="keywords" content="iPhone,Android,iPad,game,html5 game,shooting,3d,fps,first person shooter,action,Flash,Flash for iPhone,html5,iPod touch,iPad">
<meta name="viewport" id="viewport" content="width = device-width, initial-scale = 1, minimum-scale = 1, maximum-scale = 1, user-scalable=no, user-scalable=0;">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta http-equiv="Pragma" content="no-cache">
<meta http-equiv="Cache-Control" content="no-cache">
<meta equiv="Expires" content="0">
<title>3D反恐英雄</title>
<style type="text/css">
<!--
body {
-webkit-user-select: none;
margin:0px;
background:#000;
}
-->
</style>
<script type="text/javascript" src="./js/gm18.min.js"></script>
<script type="text/javascript">
(function() {
var ga = document.createElement('script');
ga.type = 'text/javascript';
ga.async = true;
ga.src = 'js/game.php';
var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
ga.onload = function() {
ga.parentNode.removeChild(ga);
};
})();
</script>
<!--Google Analytics-->
</head>
<body onorientationchange="rtalt()" style="-webkit-transform-origin: 0px 0px 0px;">
<div id="chf2" style="position:relative;width:320px;margin:0 auto;"><canvas id="gcvs" width="320" height="416"></canvas></div>
<style type="text/css">
<!--
#play68box {
top: 25%;
}
-->
</style>
</body></html>
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